How to create a 3D Landscape out of a 2D topology in 3ds max Empfehlen Close/open videochapter open lightbox close lightbox Autostop for next chapter on/off prev-chapter play/pause next-chapter -15 +15 0.250.50.7511.251.51.752 Intro: set units and create plane0:0 min A: Create topolgy with “Edit poly” and “Quick slice” and “Cut”1:9 min B: Create topology with “Tesselate” modifier and Graphite modeling tools “Topology”3:23 min Draw and delete additional edges5:17 min Create 3D landscape with “Edit poly” in animate mode: extrude, bevel, hinge from edge6:32 min Use “inset” to refine topology12:36 min Use “hinge from edge” to refine topology16:35 min Use para3D disassemble to prepare for lasercutter18:24 min Use labelsystem for better overview19:58 min Use packing controller before export21:59 min Export as “DWG”24:27 min Leave a Reply Cancel replyYou must be logged in to post a comment.