How to Enhance Interior Renderings in Twinmotion by Mohammad Mahdi Molaee
More Information under the video!
Project name: The Office
Authors’ names: Danial Bagherzadeh (3D model), Mohammad Mahdi Molaee (3D rendering)
Software used: Twinmotion 2019 v2, Autodesk Revit 2019
Rendering time: 1 min 25 sec in 4K
PC configuration: CPU Intel Core i7 6700k 4.0 GHz / VGA: Rog Strix GTX 1060 6 Gb / RAM: 16 Gb Corsair
My name is Mohammad Mahdi Molaee. I graduated from the Architecture Department at the Islamic Azad University of Najafabad and I work as a visualization professor, teaching Twinmotion at the Arc Pro School in Isfahan.
The 3D Model of this scene was designed by Danial Bagherzadeh in Autodesk Revit 2019. I exported the scene to .fbx format using the Revit add-in to Twinmotion 2019. This add-in enables you to either synchronize a Revit model with Twinmotion or export a Revit project to the .fbx format for Twinmotion. In addition, it offers different options to optimize your 3D model for better performance in Twinmotion.
Textures & Materials
Apart from detailed elements with textures already added in Revit, such as the beams and columns, the overwhelming majority of materials are PBR materials from the Twinmotion 2019 library.
I created the brick material inside Twinmotion with a Diffuse map and a Normal map.
To render this interior scene, I decided to shine light into the environment in order to have light beams on the floor. To do so, I put the sun in front of the windows and increased sun brightness.
One tip to improve shadows for an interior project is to set the shadow distance to 50. The smaller the shadow distance is, the sharper the shadow will be.
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