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Principles of surface panelling

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Video 1 explains the principals of surface panelling with para 3D in 3ds max: the correlation of your panel surface to your panel objects.

Video 2 explains what the geometry of a panel surface has to look like for a successful surface panelling in para 3D, a parametric plugin for 3ds max: topology, singularities, multiple surfaces, 1 and 2 dimensional array.

Video 3 explains what the panel object of a panel surface has to look like as an array for a successful surface panelling in para 3D, a parametric plugin for 3ds max: editable mesh, editable polygon, FFD-box, quad, triangle, hexagon, modifier

 





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