DE1: Redraw pattern in 3ds max Empfehlen Close/open videochapter open lightbox close lightbox Autostop for next chapter on/off prev-chapter play/pause next-chapter -15 +15 0.250.50.7511.251.51.752 Intro: Bitmap Pattern and Units0:0 min Import Bitmap-Pattern0:48 min Good starting points for spline: ngon + star2:20 min The logic behind pattern: draw underlay pattern3:21 min Redraw pattern elements based on underlay pattern6:44 min Array pattern elements8:24 min Convert spline-lines to polygon-pattern (don´t attach/weld polygons for DE1!)9:30 min Optimize polygon pattern with weld-function10:58 min More advice for redrawing and designing pattern (Hexagon, star)12:7 min Draw pattern with lines using “Polar snapping” for measuring angles (better use 3PAlign-tool)14:12 min Leave a Reply Cancel replyYou must be logged in to post a comment.