- Create 3D objects out of 3D pattern with shell/ para3D and visualize them in space
project based learning para 3d
- Sectioning based on loft/ booleanobject with para3D
Sectioning, project based learning para 3d
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- Disassemble 3D pattern in para3D and prepare for lasercutting
3ds max & para 3d
- Sectioning model based on loftobject in para3D
project based learning para 3d
- Explizit modeling: Align 3d objects to reference
Fundamentals
- Postproduction of rendering with “HDR Toning”
Photoshop fundamentals, Rendering
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