How to use the “compact material editor” (2015) Empfehlen This is the download link for renderpresets we used in this scene: link Close/open videochapter open lightbox close lightbox Autostop for next chapter on/off prev-chapter play/pause next-chapter -15 +15 0.250.50.7511.251.51.752 Intro: load render presets, choose “compact material editor”0:0 min Change amount in sample slot, use and adjust render preview1:17 min How can I see if material is in scene: choose material from viewport, see whitch objects have selected material2:52 min Materials are stored in scene independend of their present in sample slot4:3 min Choose material names related to object, Assign material to selection5:54 min “Get material” into sample slot or exchange material on objects7:10 min Material map browser: different types like material/ maps/ autodesk materials/ scene materials/ Sample Slots9:13 min We use Autodesk materials in mental ray and switch on “ambient occlusion 120” for all materials11:48 min Open material libraries and load materials from other 3ds max scenes14:34 min Hirarchie parent/ child (material/ mapping) in material editor16:43 min Leave a Reply Cancel replyYou must be logged in to post a comment.