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Computational design

Computational design changes the way we design and produce. But it can also change the way design looks like. “designstrategies.org” explores the impact of computational design on our environment and will teach you how to do it!
Computational design

Design strategies

Computer think digital, people think analog. Computational design is based on digital design strategies, the way computer think. A good understanding and practise of these strategies will make the computer a better friend and helps you with your own design.
designstrategies
Digital fabrication

Digital fabrication

Digital fabrication methods such as 3d printing, CNC milling and laser cutting translate your computational design into reality and enable you to create a great variety of individual design solutions. But how does this work?

Learning

Learn the principles of ‘Design Strategies’ for your projects!The learning sections are based on the teaching and research experience of “Digitales Entwerfen” at School of design Mainz, Germany. Software: mainly 3ds max, para 3d and Rhino.

Inspiration

For insights and inspiration - the blog area is a selection of external talks, projects and inspiration in the field of computational design.

What's new!

  • Modelling

    DE1_TrippsTricks2
    Tipps & Tricks for DE1 excercise 2 by Max Witkop

    Max Witkop is a student and tutor for Digitales Entwerfen/Robolab WiSe 2018/2019. The video is in german language.

  • Visualisation

    Rhino_04
    How to setup your rendering in Rhino 6 (28min)

    You should work with the realtime view port renderer “Raytrace” (Cycles) for best result if you have a computer with a fast graphic card and ideally support of CUDA rendering (NVIDIA). The basic settings of 1000 samples under “Rhino Options/Cycles/Samples” are much to high. Use 20 samples for working in the viewport and 100 samples […]

  • Modelling

    DE_Terrain_07
    How to draw terrain and topography in Rhino

    Download Rhino 2d drafting symbol library for 2d site plans: link

  • Modelling

    OpenSub_02
    How to model a coffee mug with Gumball + Open Sub Division

    This video is an introduction video for Rhino 6 with the focus: precise modeling with the Gumball.

  • Visualisation

    DS_Rhino_UnrealEngine
    Rhino in combination with Unreal Engine Studio

    Learn how to speed up your 3D workflows using the time-saving power of Unreal Studio paired with Rhino software to achieve incredible results in a fraction of the time. Link Unreal Engine Studio: Link Link videotutorials Unreal Engine: link

  • Digital Design

    DE_Werkstattgespaeche_Naehring
    Werkstattgespräche / Dreiform / Ralf Nähring

    Oberflächen mit Tiefe “Design an der Schnittstelle von physischem Erleben und digitaler Erweiterung” As part of our new event series “WERKSTATTGESPRÄCHE-BEHIND THE SCENES”, Ralf Nähring, Managing Director of the Cologne-based agency dreiform, gave a very exciting lecture on 19 June 2018 followed by a round of discussions. Since 2001 dreiform has been very successfully developing […]

  • Digital Design

    DE 2, Conceptual Design “Pattern 7”, WS 2017/2018

    Das Semester beschäftigt sich mit der Erlernung und Einübung digitaler Entwurfsstrategien als Conceptual Design anhand einer einfachen Entwurfsaufgabe in 3D: „Shop für ein Modelabel“ auf Basis eines vorgegebenen 2D-Pattern. Die Studierenden erlernen das photorealistische Visualisieren ihrer Entwurfsübung. Hierbei stehen Themen wie Material, Licht und Bildatmosphäre für die Erstellung der atmosphärischen Visualisierungen im Mittelpunkt.

  • Digital Design

    DE1, “Digitale Gestaltungsgrundlagen”, “Pattern 7”, WiSe 2017/2018

    Der Kurs „Digitales Entwerfen 1“ im ersten Semester vermittelt die Grundlagen im Umgang mit dem Computer im Bereich der Darstellenden Geometrie sowie digitaler Präsentationstechniken anhand von Mustern- Pattern. Die Studenten werden in die Lage versetzt, mit Hilfe des Computers Geometrien dreidimensional zu bearbeiten und in ein physisches Architekturmodell zu überführen. Grundkenntnisse für die Erstellung atmosphärischer […]