Draw 3d-Pattern based on polygon

This is the link for the starting scene used in this video (3ds max 2015):
PatternEditPoly_Start_3ds2015
Prepare your Basic Pattern for a good start

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Use the parametric options in 3ds max with "animate"

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Use different kinds of polygon transformations in "Edit Poly"

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Copy modifier to other polygons and create variations

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Issues with your pattern: add vertice points, move pivot point

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"Cut function" in "Edit poly" for overlapping and double surfaces

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