How to Enhance Interior Renderings in Twinmotion by Mohammad Mahdi Molaee

Twinmotion Interior Rendering - Making Of "Office" by Mohammad Mahdi Molaee

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3D Modeling

The 3D Model of this scene was designed by Danial Bagherzadeh in Autodesk Revit 2019. Mohammad Mahadi Molaee exported the scene to .fbx format using the Revit add-in to Twinmotion 2019. This add-in enables you to either synchronize a Revit model with Twinmotion or export a Revit project to the .fbx format for Twinmotion. In addition, it offers different options to optimize your 3D model for better performance in Twinmotion.

Textures & Materials

Apart from detailed elements with textures already added in Revit, such as the beams and columns, the overwhelming majority of materials are PBR materials from the Twinmotion 2019 library.

I created the brick material inside Twinmotion with a Diffuse map and a Normal map.
(Click to increase picture to see actual settings)




To render this interior scene, I decided to shine light into the environment in order to have light beams  on the floor. To do so, I put the sun in front of the windows and increased sun brightness.

One tip to improve shadows for an interior project is to set the shadow distance to 50. The smaller the shadow distance is, the sharper the shadow will be.
(Click to increase picture to see actual settings)

Project Specs

  • Project name: The Office
  • Authors’ names: Danial Bagherzadeh (3D model), Mohammad Mahdi Molaee (3D rendering)
  • Software used: Twinmotion 2019 v2, Autodesk Revit 2019
  • Rendering time: 1 min 25 sec in 4K
  • PC configuration: CPU Intel Core i7 6700k 4.0 GHz / VGA: Rog Strix GTX 1060 6 Gb / RAM: 16 Gb Corsair





How to Enhance Interior Renderings in Twinmotion

Create this interior scene in Twinmotion 2019 in 8 steps

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