How to use a 2 pattern to design a 3d space Empfehlen In this video, you will learn how to use a 2d pattern to develop a 3dimensional structure in 3ds max.Basic preparation of 2d pattern Close/open videochapter open lightbox close lightbox Autostop for next chapter on/off prev-chapter play/pause next-chapter -15 +15 0.250.50.7511.251.51.752 Check and rework the basic topology of your smalest pattern element to get rid of double edges (borders)0:0 min Convert and array basic pattern element and array it to surface1:40 min Scale and arrange pattern surface to fit on floorplane of your design3:51 min Intersect pattern-surface with 3d space with Boolean4:54 min Delete and extrude (shell) elements of pattern to define the space6:47 min Extrude pattern to 3. dimension Close/open videochapter open lightbox close lightbox Autostop for next chapter on/off prev-chapter play/pause next-chapter -15 +15 0.250.50.7511.251.51.752 1. Transform 3s pattern shape with scale,deselect outer edges, first visualisation9:21 min Different designstrategies Close/open videochapter open lightbox close lightbox Autostop for next chapter on/off prev-chapter play/pause next-chapter -15 +15 0.250.50.7511.251.51.752 2. Tesselate, inset and extrude polygons to creat “shelf-furniture-structure”12:10 min 3. Smooth 3d-pattern with open sub-division13:52 min 4. Create splines with “create shape” from edges, use “sweep modifier” for 3 dimension14:35 min 5. Use lattice modifier for more clean and defined corners15:52 min 5. Substract and intersect objects (voronoi structure) from basic room16:56 min Leave a Reply Cancel replyYou must be logged in to post a comment.