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Sectioning based on 3D objects

Sectioning via taking cuts through a complex 3D object. The video is based on a method, developed by David Fano, designreform.

 





4 thoughts on “Sectioning based on 3D objects

  1. maybe this modifier will help the manual hassle fixing those splines
    https://www.youtube.com/watch?v=yALso-_4dyw#t=36

  2. after some more research i came across this script, simply checkbox close splines!

    http://www.scriptspot.com/3ds-max/scripts/contour-generator

    result http://renascent.nl/_x/sectioning/sectioning.jpg

    now to get it animated…

  3. Klaus Teltenkoetter says:

    Thanks a lot. Excellent input!!

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