Sectioning based on 3D objects
Sectioning via taking cuts through a complex 3D object. The video is based on a method, developed by David Fano, designreform.
4 thoughts on “Sectioning based on 3D objects”
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maybe this modifier will help the manual hassle fixing those splines
https://www.youtube.com/watch?v=yALso-_4dyw#t=36
after some more research i came across this script, simply checkbox close splines!
http://www.scriptspot.com/3ds-max/scripts/contour-generator
result http://renascent.nl/_x/sectioning/sectioning.jpg
now to get it animated…
Thanks a lot. Excellent input!!